I don’t play fighting games myself, so I can’t comment on that aspect, but I think it’s amazing how perfectly they were able to recreate everything. It’s beautiful. Whenever people try and adapt Jojo they always want to use a bunch of different colors. But this game actually suppresses the colors and makes them refined/quiet. I think this is good, because it will keep players’ eyes from getting tired. I think the more colors on the screen increases the exhaustion in one’s eyes. I also think the cutting-edge CG technology they used did a great job of capturing the atmosphere.
The characters have been recreated so well, they may look cooler than they are in the manga. (LOL) There’s a psychological level to the battles here. I like how they’ve made it something more than just a fighting game.
The town of Morio-cho appears in Parts 4 and 8, but they’re in parallel worlds, so they aren’t linked in time or space. The two Josukes would never meet each other normally. With this game, though, it becomes possible. At first I was bit taken aback. But then the bizarre nature to it all really got me interested. It’s very entertaining. I would never allow something like this in the manga, but since this is a game, it’s cool. Same thing with Jotaro fighting Dio Brando. The way the characters look is so different over the parts, though, that normally if you lined them all up they’d look very out of place with each other. But this game fixes all that, and I think that’s one of its strengths.
Personally, I play a lot of horror action/adventure games. I like exploring a lot, not just fighting. I like puzzle games too. And I like sports and racing games too, as you might have figured from my inclusions of F-MEGA and Oh! That’s a Baseball! in part 3. Lately games have been getting really “real.” I still like cheap-looking games like F-MEGA.
Lately, though, I haven’t really played any fighting games or shooting games. When I get excited during battles, my adrenalin pumps up. I want games to heal me. That’s why I play horror games. Horror heals me. (LOL) Even in this game, the punch animations are just too fast for me. I’d rather watch them in slow motion.
“That’s why I play horror games. Horror heals me."
my favorite is when some badass motherfucker like this pops up and is introduced
and then later
A young Hideki Kamiya, the creator of Devil May Cry, Viewtiful Joe, and Bayonetta (via Derek)
What a beautiful Duwang
There must be no cake as beautiful as this one.
It feels like a picnic.